Tuesday, April 21, 2009

Blog 8: Blog vs. Mechablog

Aight, so here's my comparison of the level editor in Little Big Planet to this crazy video by Bruce Branit called World Builder:

Little Big Planet gives you the potential to build almost anything, I think. I don't know for sure cause I didn't get to try it out, but from what I've seen on Youtube, you can make your level look like anything. It's very similar to World Builder, starting with basic shapes [a cube] and then stretching and molding it out to look like something else [like a building, or row of buildings]. Just as the world made in World Builder had a small European town theme, the levels in Little Big Planet can be themed as well.

Having not played LBP I could not tell you what you cannot do, just as I can't tell you what cannot be done in World Builder -- I don't think you can add other people into the level, only because that seems increcibly complicated. Then again, I'm not a game developer and I don't know what can and cannot be done with today's technology.

As to whether or not the worlds created in LBP and World Builder were actually "worlds", that depends on what your definition of the word is. What is created in LBP is a physical space with objects for a character to interact with. World Builder presents a virtual simulation of a physical space.

1 comment:

  1. Adam,

    I would suggest that you look at some of the complications with Little Big Planet and World Builder. Then focus on what is so important in each world building tool. Good point on making anything out of each world though. Good job for being honest.

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